Download Core Animation Simplified Animation Techniques For Mac

Posted : admin On 12.03.2020
Core

Description Any Mac or iPhone developer interested in Core Animation and Cocoa will find something of value within its pages. Each chapter is focused on a particular section or function of Core Animation and instructs the reader on how to use it.

Animation

Code samples will be provided within each chapter to illustrate the points being made. Each chapter will have its own sample project that will be walked through and discussed during that chapter. At the end of each chapter a functional example will be available for the user to expand upon as their understanding of the subject grows. Table of Contents Part I: Getting Started with Core Animation Chapter 1: What Is Core Animation? 3 Chapter 2: What Can and Should I Animate? 15 Part II: Core Animation Fundamentals Chapter 3: Basic Animations 27 Chapter 4: Keyframe Animation 45 Part III: Core Animation Layers Chapter 5: Layer Transforms 69 Chapter 6: Layer Filters 83 Chapter 7: QuickTime Layers 111 Chapter 8: OpenGL Layer 131 Chapter 9: Quartz Composer Layer 149 Chapter 10: Other Useful Layers 161 Part IV: Advanced Core Animation Chapter 11: User Interaction 177 Chapter 12: Performance 193 Chapter 13: Core Animation on the iPhone 207 Index 227. About the Author(s) Marcus Zarra is the owner of Zarra Studios, LLC and the creator of seSales and iWeb Buddy.

Download Core Animation Simplified Animation Techniques For Mac Free

In addition, he is a coauthor of Cocoa Is My Girlfriend, a wildly popular blog covering all aspects of Cocoa development. Epubor epub drm removal. Zarra has been developing software since the mid-1980s and has written software in all the major technological fields. Matt Long has been in the software industry since 1996.

Download Core Animation Simplified Animation Techniques For Mac

He has developed software with a wide array of technologies and platforms in addition to OS X and the iPhone, including Unix, Microsoft Windows, and Microsoft.NET. His experience on these other platforms makes him uniquely qualified to help other programmers who are themselves making the transition to the Mac OS X and iPhone using Cocoa and Cocoa Touch. In addition, he writes for the Cocoa Is My Girlfriend blog, which demonstrates usage of not only Core Animation but many other technologies related to Mac OS X and the iPhone.